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Software tool development for project- and artifact monitoring

Oláh István (AUT)
Buday Péter (MSc degree, electrical engineering programme, 2018-2019 Autumn)

Applying prediction procedures in large-scale (BIG DATA) databases

Dr. Max Gyula (AUT)
Vadnai Balázs (BSc degree, computer science and engineering programme, 2013-2014 Spring)

Development of a Gaming Platform to Educate Programming

Tóth Tibor (AUT)
Kapitány Zsolt (MSc degree, computer science and engineering programme, 2018-2019 Autumn)

Development of an educational coding game on the .NET platform

Somogyi Ferenc Attila (AUT)
Jákli Aida Karolina (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Development of an educational coding game on the Java platform

Somogyi Ferenc Attila (AUT)
Szabó Tímea (BSc degree, computer science and engineering programme, 2018-2019 Spring)

Procedural Content Generation in Graphical Applications

Dr. Kővári Bence András (AUT)
Gyebnár Gábor (5-grade degree, computer science and engineering programme (5-grade), 2010-2011 Autumn)

Predictive maintenance for Production Line Motors

Dr. Blázovics László (AUT)
Kavasánszki Szabolcs (BSc degree, electrical engineering programme, 2016-2017 Autumn)

Location tracking system with mobile client support

Dr. Ekler Péter (AUT)
Lenthár Gábor (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Development of a project management web portal

Dr. Kővári Bence András (AUT)
Gergely Richárd Attila (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Development of a project management web portal

Dr. Kővári Bence András (AUT)
Balázs Ádám (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Development of a project management web portal

Dr. Kővári Bence András (AUT)
Bereczki Zoltán (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Procedural dungeon generation in 2D

Rajacsics Tamás (AUT)
Szi Ádám (BSc degree, computer science and engineering programme, 2016-2017 Spring)

Developing a programming game using Unity3D framework

Hideg Attila (AUT)
Dorogi-Kovács Gábor (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Creating procedurally generated virtual cities using Unity engine

Hideg Attila (AUT)
Kovács Gergő (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Analysis of predictive typing methods at translating natural languages

Dr. Juhász Sándor (AUT)
Szabó Gábor (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Developing a programming game using Unity3D framework

Hideg Attila (AUT)
Lócsi Barbara (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Procedural terrain generation

Hideg Attila (AUT)
Székely István (MSc degree, computer science and engineering programme, 2016-2017 Autumn)

Designing and implementing a project management productivity tool

Dr. Mezei Gergely (AUT)
Kiss Antal Tamás (MSc degree, computer science and engineering programme, 2012-2013 Autumn)