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Universal solver for number-placement puzzles

Rajacsics Tamás (AUT)
Schnell Henrik (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Content-sensitive, Contract-based Shading in Game Engines

Rajacsics Tamás (AUT)
Koncz Levente (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Water Rendering

Rajacsics Tamás (AUT)
Szalóki Gábor (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Board Representation and Framework for Chess Engine

Rajacsics Tamás (AUT)
Boros Dávid (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Artificial Intelligence for Chess Engine

Rajacsics Tamás (AUT)
Molnár László (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

2.5D Game Development using Unity3D

Rajacsics Tamás (AUT)
Zink Martin (BSc degree, electrical engineering programme, 2015-2016 Autumn)