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Multithreaded rendering

Rajacsics Tamás (AUT)
Csöndes László József (BSc degree, computer science and engineering programme, 2010-2011 Autumn)

Water rendering

Rajacsics Tamás (AUT)
Forray Gábor (BSc degree, computer science and engineering programme, 2010-2011 Autumn)

Realtime 3D terrain rendering

Rajacsics Tamás (AUT)
Pintér Ferenc (5-grade degree, electrical engineering programme, 2010-2011 Spring)

Realtime HDR algorithms

Rajacsics Tamás (AUT)
Ürögdi Áron (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Water rendering

Rajacsics Tamás (AUT)
Nagy Bálint (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Realtime character animation with inverse kinematics

Rajacsics Tamás (AUT)
Bányász Dániel (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Visual effects with post processing

Rajacsics Tamás (AUT)
Prodanov Mitkó (5-grade degree, computer science and engineering programme (5-grade), 2012-2013 Autumn)

XAML-based UI in DirectX

Rajacsics Tamás (AUT)
Tükör Gábor (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Content pipeline for multiplatform games

Rajacsics Tamás (AUT)
Horváth Gergely (5-grade degree, computer science and engineering programme (5-grade), 2013-2014 Autumn)

Developing a WebGL adventure game with Typescript

Rajacsics Tamás (AUT)
Szabó Alex (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Universal solver for number-placement puzzles

Rajacsics Tamás (AUT)
Schnell Henrik (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Content-sensitive, Contract-based Shading in Game Engines

Rajacsics Tamás (AUT)
Koncz Levente (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Water Rendering

Rajacsics Tamás (AUT)
Szalóki Gábor (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Web Server Based on C++ Thread Pool Pattern

Rajacsics Tamás (AUT)
Stál Zoltán Imre (BSc degree, computer science and engineering programme, 2014-2015 Spring)

Scheduling in C++

Rajacsics Tamás (AUT)
Thaler Benedek (MSc degree, computer science and engineering programme, 2015-2016 Spring)

Realistic Terrain Generation with Unity3D

Rajacsics Tamás (AUT)
Muzslai Gergely (MSc degree, electrical engineering programme, 2015-2016 Spring)

Controlling Windows Desktop

Rajacsics Tamás (AUT)
Varga Balázs (MSc degree, computer science and engineering programme, 2016-2017 Autumn)

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