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Cave rendering in 3D

Rajacsics Tamás (AUT)
Mészáros József (MSc degree, computer science and engineering programme, 2011-2012 Autumn)

Traffic simulations

Rajacsics Tamás (AUT)
Szlivka Sándor (5-grade degree, computer science and engineering programme (5-grade), 2010-2011 Spring)

Master Thesis Project 1

Rajacsics Tamás (AUT)
Farkas Dóra (MSc degree, computer science and engineering programme, 2011-2012 Autumn)

Tile Based Terrain Rendering

Rajacsics Tamás (AUT)
Schnell Henrik (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Multi threaded game engine

Rajacsics Tamás (AUT)
Rózsa István (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Spline based map generation for strategy games

Rajacsics Tamás (AUT)
Kutasi Bence Balázs (MSc degree, computer science and engineering programme, 2012-2013 Autumn)

Game development for XBox 360

Rajacsics Tamás (AUT)
Szabó Gábor (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Generating and editing 3D terrain

Rajacsics Tamás (AUT)
Juhász Péter Tamás (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Game development for Windows Phone 7

Rajacsics Tamás (AUT)
Péter Tamás Pál (BSc degree, computer science and engineering programme, 2012-2013 Spring)

3D visualizer for StratOnAut strategic game

Rajacsics Tamás (AUT)
Turcsányi Tamás (MSc degree, electrical engineering programme, 2014-2015 Autumn)

Path finding for groups

Rajacsics Tamás (AUT)
Tringel Balázs (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Game network architectures

Rajacsics Tamás (AUT)
Rózsa István (MSc degree, computer science and engineering programme, 2013-2014 Spring)

Dynamic Codeanalysis Based Deadlock Detection

Rajacsics Tamás (AUT)
Thaler Benedek (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Game development with CryEngine

Rajacsics Tamás (AUT)
Szűcs Tamás (BSc degree, computer science and engineering programme, 2013-2014 Spring)

2.5D Game Development using Unity3D

Rajacsics Tamás (AUT)
Zink Martin (BSc degree, electrical engineering programme, 2015-2016 Autumn)

Implementing Dynamic Terrain in 3D

Rajacsics Tamás (AUT)
Hidvégi Máté (MSc degree, computer science and engineering programme, 2016-2017 Spring)

Cartoon shading in Unity

Rajacsics Tamás (AUT)
Kohlmann András (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

Procedural generation of 3D models

Rajacsics Tamás (AUT)
Medvey Fanni Zsófia (MSc degree, computer science and engineering programme, 2016-2017 Spring)

Networking Framework for Games with Small Teams

Rajacsics Tamás (AUT)
Horváth Péter (BSc degree, computer science and engineering programme, 2017-2018 Autumn)

Modelling the Behavior of the Enemy in Unity Based Tank Game

Rajacsics Tamás (AUT)
Izbéki Ádám (BSc degree, computer science and engineering programme, 2017-2018 Spring)

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