Browse theses

On this page you can browse the uploaded theses and filter them to any criteria.

Results

28 results.Export to Excel

Game Development on iOS with Unity Framework

Dr. Blázovics László (AUT)
Tóth Csaba (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Software Development for a Mobile 3D Projection System

Kovács Viktor (AUT)
Kanyó Tibor (MSc degree, computer science and engineering programme, 2015-2016 Spring)

Developing Archon game using Unity3D framework

Hideg Attila (AUT)
Kovács Levente Ákos (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

Multiplatform multiplayer game development using Unity framework

Hideg Attila (AUT)
Herold Kristóf (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

Multiplayer game development using Unity framework

Hideg Attila (AUT)
Horváth Balázs (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

Procedural generation of 3D models

Rajacsics Tamás (AUT)
Medvey Fanni Zsófia (MSc degree, computer science and engineering programme, 2016-2017 Spring)

Development and practical application of a commission supporting algorithm

Nagy Ákos (AUT)
Bede Fülöp (BSc degree, electrical engineering programme, 2017-2018 Autumn)

Unity game development

Dr. Blázovics László (AUT)
Arnócz László (BSc degree, computer science and engineering programme, 2017-2018 Autumn)

Biofeedback controlled VR game in Unity and DayDream enviroments

Dr. Forstner Bertalan (AUT)
Szabó András Gábor (BSc degree, computer science and engineering programme, 2017-2018 Autumn)

Typing FPS game creation with Unity3D framework

Hideg Attila (AUT)
Takács Levente (BSc degree, computer science and engineering programme, 2017-2018 Autumn)

Developing labyrinth FPS game using Unity3D framework

Hideg Attila (AUT)
Pap Edina (BSc degree, computer science and engineering programme, 2017-2018 Autumn)

Skill system in games

Rajacsics Tamás (AUT)
Pásti Viktor (BSc degree, electrical engineering programme, 2017-2018 Spring)

Game development on HTC Vive

Hideg Attila (AUT)
Deutsch Olivér (BSc degree, computer science and engineering programme, 2017-2018 Spring)

Development of motion tracking system

Dr. Blázovics László (AUT)
Kovács Martin (MSc degree, computer science and engineering programme, 2018-2019 Autumn)

Development of motion tracking system

Dr. Blázovics László (AUT)
Seregi Gábor (MSc degree, computer science and engineering programme, 2018-2019 Autumn)

Sandbox Application for Card Games Played on LAN

Simon Gábor (AUT)
Varga János (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Physical object detection and marker placement with HoloLens

Dr. Forstner Bertalan (AUT)
Bakó András Benjamin (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Implementation of Vehicle Simulation in UNITY

Dr. Kovács Tibor (AUT)
Fehér Balázs (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Pages:
  • 1
  • 2
»