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Modelling Tool Development for Skeletal Animation

Dr. Szécsi László (IIT)
Pjatacsuk Bence (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Rendering Fractal Geometries with DirectCompute

Dr. Szécsi László (IIT)
Bendefy Zoltán Kálmán (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Game Logic Development with Unreal Engine 4

Dr. Szécsi László (IIT)
Molnár Csaba (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Game Development with WebGL

Dr. Szécsi László (IIT)
Hartmann Kristóf (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Relief Generation and Rendering

Dr. Szécsi László (IIT)
Srajner Ferenc (BSc degree, computer science and engineering programme, 2015-2016 Autumn)