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Particle-based flow simulation and fluid visualization with GPU support

Dr. Szécsi László (IIT)
Kalmár Márton József (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Relief editing with 3D painting

Dr. Szécsi László (IIT)
Kamarás Károly (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Shadow filtering using the Direct3D graphics system

Dr. Szécsi László (IIT)
Pál Tamás (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Physically based character animation

Dr. Szécsi László (IIT)
Bodó Péter (BSc degree, computer science and engineering programme, 2011-2012 Spring)

Analysis of 3D dynamic urban scenes based on LIDAR point cloud sequences

Dr. Szécsi László (IIT)
Józsa Oszkár (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Procedural scene generation in a 3D multiplatform game

Dr. Szécsi László (IIT)
Varga Endre Szabolcs (MSc degree, computer science and engineering programme, 2012-2013 Spring)

Relief Generation and Rendering

Dr. Szécsi László (IIT)
Srajner Ferenc (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Water surface simulation and rendering with self-developed engine

Dr. Szécsi László (IIT)
Czövek Márton Gábor (BSc degree, computer science and engineering programme, 2017-2018 Spring)