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Rendering engine development with SharpDX

Dr. Szécsi László (IIT)
Szép Tamás (MSc degree, computer science and engineering programme, 2013-2014 Spring)

3D painting with volume textures

Dr. Szécsi László (IIT)
Bodó Péter (MSc degree, computer science and engineering programme, 2014-2015 Spring)

Component-based Game Engine Design

Dr. Szécsi László (IIT)
Bányász Dániel (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Ray Tracing using DirectCompute

Dr. Szécsi László (IIT)
Lipták Nándor (BSc degree, computer science and engineering programme, 2014-2015 Spring)

Modelling Tool Development for Skeletal Animation

Dr. Szécsi László (IIT)
Pjatacsuk Bence (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Rendering Fractal Geometries with DirectCompute

Dr. Szécsi László (IIT)
Bendefy Zoltán Kálmán (MSc degree, computer science and engineering programme, 2015-2016 Autumn)