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Visualisation of particle-based simulations with implicit surfaces

Dr. Szécsi László (IIT)
Kelemen Dániel (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Real-time simulation of deformable bodies

Dr. Szécsi László (IIT)
Petrik Gergely Benedek (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Texture represenation and filtering for painting three-dimensional surfaces

Dr. Szécsi László (IIT)
Katus Kristóf (MSc degree, computer science and engineering programme, 2013-2014 Spring)

Flow Simulation with DirectX11

Dr. Szécsi László (IIT)
Törcsvári Gergő István (MSc degree, computer science and engineering programme, 2015-2016 Spring)

Relief Generation and Rendering

Dr. Szécsi László (IIT)
Srajner Ferenc (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Visualization of Animated Volumetric Models with OpenGL

Dr. Szécsi László (IIT)
Németh Szabolcs (BSc degree, electrical engineering programme, 2016-2017 Spring)

Procedural Texturing of Trees and Foliage Rendering with Direct3D

Dr. Szécsi László (IIT)
Burkus Viktória (BSc degree, computer science and engineering programme, 2017-2018 Autumn)