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Simulation and rendering of open water surfaces

Dr. Szécsi László (IIT)
Kelemen Dániel (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Visualisation of particle-based simulations with implicit surfaces

Dr. Szécsi László (IIT)
Kelemen Dániel (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Real-time simulation of deformable bodies

Dr. Szécsi László (IIT)
Petrik Gergely Benedek (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Simulation and rendering of open water

Dr. Szécsi László (IIT)
Déri Kristóf (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

Elastic Character Skinning in Real-time

Dr. Szécsi László (IIT)
Petrik Gergely Benedek (MSc degree, computer science and engineering programme, 2016-2017 Autumn)

Third-person shooter development with Direct3D

Dr. Szécsi László (IIT)
Kinyik Bence Tamás (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

Procedural Construction and Scalable Visualization of Animated Trees

Dr. Szécsi László (IIT)
Kárpáti Attila Ádám (BSc degree, computer science and engineering programme, 2017-2018 Autumn)