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Rendering engine development with SharpDX

Dr. Szécsi László (IIT)
Szép Tamás (MSc degree, computer science and engineering programme, 2013-2014 Spring)

Game engine development with Direct3D11

Dr. Szécsi László (IIT)
Bendefy Zoltán Kálmán (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Component-based Game Engine Design

Dr. Szécsi László (IIT)
Bányász Dániel (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Multiplatform Graphics Engine

Dr. Szécsi László (IIT)
Boross Gergely (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

Modelling Tool Development for Skeletal Animation

Dr. Szécsi László (IIT)
Pjatacsuk Bence (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Water surface simulation and rendering with self-developed engine

Dr. Szécsi László (IIT)
Czövek Márton Gábor (BSc degree, computer science and engineering programme, 2017-2018 Spring)