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Development of an Online Multiplayer Browser-embedded Computer Game Using Unity

Dr. Szécsi László (IIT)
Varga Endre Szabolcs (BSc degree, computer science and engineering programme, 2010-2011 Autumn)

Cartoon-like rendering in real time

Dr. Szécsi László (IIT)
Hajagos Balázs (BSc degree, computer science and engineering programme, 2010-2011 Spring)

Ray tracing with kd-trees

Dr. Szécsi László (IIT)
Csővári Dániel (5-grade degree, computer science and engineering programme (5-grade), 2010-2011 Spring)

Particle-based flow simulation and fluid visualization with GPU support

Dr. Szécsi László (IIT)
Kalmár Márton József (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Simulation and rendering of open water surfaces

Dr. Szécsi László (IIT)
Kelemen Dániel (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Self-similar texturing for illustrative image synthesis

Dr. Szécsi László (IIT)
Hajagos Balázs (MSc degree, computer science and engineering programme, 2012-2013 Spring)

Ray tracing with CUDA

Dr. Szécsi László (IIT)
Horváth András (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Procedural scene generation in a 3D multiplatform game

Dr. Szécsi László (IIT)
Varga Endre Szabolcs (MSc degree, computer science and engineering programme, 2012-2013 Spring)

Visualization of compex distance field models

Dr. Szécsi László (IIT)
Bohony Erik (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Visualisation of particle-based simulations with implicit surfaces

Dr. Szécsi László (IIT)
Kelemen Dániel (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Rendering engine development with SharpDX

Dr. Szécsi László (IIT)
Szép Tamás (MSc degree, computer science and engineering programme, 2013-2014 Spring)

Multiplatform Graphics Engine

Dr. Szécsi László (IIT)
Boross Gergely (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

Ray Tracing using DirectCompute

Dr. Szécsi László (IIT)
Lipták Nándor (BSc degree, computer science and engineering programme, 2014-2015 Spring)

Texture-based Hatching

Dr. Szécsi László (IIT)
Szirányi Marcell József (MSc degree, computer science and engineering programme, 2014-2015 Spring)

Cartoon-style rendering using topological information

Dr. Szécsi László (IIT)
Barabás Péter (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

Physical simulation of object slicing in a video game

Dr. Szécsi László (IIT)
Laczó Dávid Bence (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

React Native Application Development with Redux State Management

Dr. Szécsi László (IIT)
Martinkovics Krisztián (BSc degree, computer science and engineering programme, 2017-2018 Spring)

Development of an Online Sailboat Competition Tracking System

Dr. Szécsi László (IIT)
Jánoky András (BSc degree, computer science and engineering programme, 2017-2018 Spring)

Retina Stimulation with Low-Level GPU Programming

Dr. Szécsi László (IIT)
Srajner Ferenc (MSc degree, computer science and engineering programme, 2018-2019 Spring)

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