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Multilayer geometry shadow maps

Dr. Szécsi László (IIT)
Heisenberger Viktor (MSc degree, computer science and engineering programme, 2011-2012 Spring)

Component-based Game Engine Design

Dr. Szécsi László (IIT)
Bányász Dániel (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Rendering Fractal Geometries with DirectCompute

Dr. Szécsi László (IIT)
Bendefy Zoltán Kálmán (MSc degree, computer science and engineering programme, 2015-2016 Autumn)

Water surface simulation and rendering with self-developed engine

Dr. Szécsi László (IIT)
Czövek Márton Gábor (BSc degree, computer science and engineering programme, 2017-2018 Spring)