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Volume Visualization of 3D Medical Data on the GPU

Dr. Csébfalvi Balázs (IIT)
Sükösd Endre (BSc degree, computer science and engineering programme, 2010-2011 Autumn)

Segmentation of 3D medical data on the graphics hardware

Dr. Csébfalvi Balázs (IIT)
Dvorszki Dávid István (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Interactive Segmentation of 3D Medical Data

Dr. Csébfalvi Balázs (IIT)
Tóth Márton József (MSc degree, computer science and engineering programme, 2011-2012 Spring)

Development of a 2D game engine on Android platform

Dr. Umenhoffer Tamás (IIT)
Vad Zsolt Sándor (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Analysis of 3D dynamic urban scenes based on LIDAR point cloud sequences

Dr. Szécsi László (IIT)
Józsa Oszkár (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

3D Painting in Direct3D

Dr. Szécsi László (IIT)
Nagy Krisztián (BSc degree, computer science and engineering programme, 2012-2013 Spring)

3D graphics using the Ogre3D graphics engine on Android

Dr. Umenhoffer Tamás (IIT)
Janicsek Máté István (BSc degree, computer science and engineering programme, 2012-2013 Spring)

3D painting with volume textures

Dr. Szécsi László (IIT)
Bodó Péter (MSc degree, computer science and engineering programme, 2014-2015 Spring)

2D game framework development on Android

Dr. Tóth Balázs György (IIT)
Kiss Rebeka Enikő (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Development of a 3d directional application on Android platform

Dr. Goldschmidt Balázs (IIT)
Hinel Balázs (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

3D Object Recognition in LIDAR Point Cloud Sequences

Dr. Szécsi László (IIT)
Czirják Zoltán (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Load Testing of .NET MVC Applications

Dr. Simon Balázs (IIT)
Hodász Ágoston Benedek (BSc degree, computer science and engineering programme, 2013-2014 Spring)

Contour rendering of 3D objects using active contours

Dr. Umenhoffer Tamás (IIT)
Danyádi Bence (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

Implementing a 3D game with animated characters for Android

Dr. Umenhoffer Tamás (IIT)
Tóth Tamás Ferenc (BSc degree, computer science and engineering programme, 2014-2015 Spring)

Implementing a 2D casual game with Android services

Dr. Umenhoffer Tamás (IIT)
Tobak Ramón (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

Development of a 3D User Interface using Kinect

Dr. Vajda Ferenc (IIT)
Marosi Gábor (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

2,5D platformer game development with Unity3D

Dr. Magdics Milán (IIT)
Gulyás Tibor (BSc degree, computer science and engineering programme, 2015-2016 Autumn)

Metamorphosis of 3D Geometrical Models

Dr. Csébfalvi Balázs (IIT)
Bugár Tamás (MSc degree, computer science and engineering programme, 2018-2019 Autumn)

3D modelling method combinig range and intensity sensors

Dr. Vajta László (IIT)
Zádori Ferenc (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Multiplatform 3D game development using the Kotlin language

Dr. Umenhoffer Tamás (IIT)
Gergely Dániel (BSc degree, computer science and engineering programme, 2018-2019 Spring)

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