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Game development library

Bányász Gábor (AUT)
Varga Dániel (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Application of Gane Theory to Improve the Efficiency of Telecommunication Networks

Dr. Imre Sándor (HIT)
Szalai Zsófia (BSc degree, computer science and engineering programme, 2014-2015 Autumn)

Game Development with Cocos2D-X on iOS and Android

Dr. Kelényi Imre (AUT)
Fischer Ádám (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Game development for embedded systems

Dr. Blázovics László (AUT)
Farkas Gábor (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Building a Xamarin game

Albert István (AUT)
Rosanics Gergely (BSc degree, computer science and engineering programme, 2018-2019 Autumn)

Application of Game Theory in Ad hoc Networks

Dr. Imre Sándor (HIT)
Szabó Bence (BSc degree, electrical engineering programme, 2015-2016 Spring)

Development of Game Theory Framework

Dr. Imre Sándor (HIT)
Sipos Zsolt Tibor (BSc degree, electrical engineering programme, 2015-2016 Spring)

Jason environment providing real measurements and actions

Dr. Dobrowiecki Tadeusz Pawel (MIT)
Zovits Ádám (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Game development using Unity engine on PC and mobile platforms

Dr. Umenhoffer Tamás (IIT)
Szalai Gergely Kristóf (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

Game Development in C++11 with OpenGL

Dr. Szécsi László (IIT)
Szilágyi Gábor (BSc degree, computer science and engineering programme, 2015-2016 Spring)

Application of Game Theory in Dynamic Spectrum Allocation

Dr. Imre Sándor (HIT)
Koleszár Zoltán (MSc degree, electrical engineering programme, 2015-2016 Autumn)

Building a game for Microsoft Kinect platform

Albert István (AUT)
Radócz Dániel Imre (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Game development for embedded systems

Dr. Blázovics László (AUT)
Papp Márton Gergely (BSc degree, electrical engineering programme, 2014-2015 Autumn)

Development of a player agent

Dr. Strausz György (MIT)
Szűcs Miklós (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Building a browser based game

Albert István (AUT)
Lupák Gábor (BSc degree, electrical engineering programme, 2015-2016 Autumn)

Game theoretical motion planning methods for mobile robots

Dr. Harmati István (IIT)
Papp Dávid (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Game robot arm control design

Dr. Benesóczky Zoltán (MIT)
Dálnoki Pál (BSc degree, electrical engineering programme, 2017-2018 Autumn)

Transistor inverters with additional commutations

Dr. Halász Sándor (VET)
Gyurákovics Alex (BSc degree, electrical engineering programme, 2014-2015 Spring)

Game development based on abstract data model and its visualization

Dr. Csorba Kristóf (AUT)
Szigeti Blanka (BSc degree, computer science and engineering programme, 2017-2018 Autumn)

Game development on Android platform with Google Play Services support

Dr. Ekler Péter (AUT)
Forgács Ádám (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

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