Browse theses

On this page you can browse the uploaded theses and filter them to any criteria.

  • Please select a department first, before selecting a supervisor!

Results

4110 results.Export to Excel

Game development for embedded systems

Dr. Blázovics László (AUT)
Farkas Gábor (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Game Development with Cocos2D-X on iOS and Android

Dr. Kelényi Imre (AUT)
Fischer Ádám (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Game development with CryEngine

Rajacsics Tamás (AUT)
Szűcs Tamás (BSc degree, computer science and engineering programme, 2013-2014 Spring)

Game development in Silverlight platform

Vajk Tamás (AUT)
Galambos Ilona Margit (BSc degree, computer science and engineering programme, 2011-2012 Spring)

Game Development in C++11 with OpenGL

Dr. Szécsi László (IIT)
Szilágyi Gábor (BSc degree, computer science and engineering programme, 2015-2016 Spring)

Game Development for HTML5

Dr. Simon Balázs (IIT)
Molnár Márk (BSc degree, computer science and engineering programme, 2011-2012 Spring)

Game theoretical motion planning methods for mobile robots

Dr. Harmati István (IIT)
Papp Dávid (MSc degree, computer science and engineering programme, 2013-2014 Autumn)

Game Programming with a GPGPU Approach

Dr. Szirmay-Kalos László (IIT)
Gubek Andrea (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

HTML5 Game Development

Dávid Zoltán (AUT)
Hajdu Gábor (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Development of a player agent

Dr. Strausz György (MIT)
Szűcs Miklós (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Multi threaded game engine

Rajacsics Tamás (AUT)
Rózsa István (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Building a game for Microsoft Kinect platform

Albert István (AUT)
Radócz Dániel Imre (BSc degree, computer science and engineering programme, 2012-2013 Autumn)

Game development using Unity engine on PC and mobile platforms

Dr. Umenhoffer Tamás (IIT)
Szalai Gergely Kristóf (BSc degree, computer science and engineering programme, 2016-2017 Autumn)

Game development based on abstract data model and its visualization

Dr. Csorba Kristóf (AUT)
Szigeti Blanka (BSc degree, computer science and engineering programme, 2017-2018 Autumn)

Game Development for iOS Using the Cocos2D Framework

Dr. Kelényi Imre (AUT)
Fischer Ádám (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Game development on HTC Vive

Hideg Attila (AUT)
Deutsch Olivér (BSc degree, computer science and engineering programme, 2017-2018 Spring)

Game development on Android platform with Google Play Services support

Dr. Ekler Péter (AUT)
Forgács Ádám (BSc degree, computer science and engineering programme, 2013-2014 Autumn)

Mobile game development for iOS

Dr. Blázovics László (AUT)
Hideg Attila (MSc degree, computer science and engineering programme, 2014-2015 Autumn)

Game development library

Bányász Gábor (AUT)
Varga Dániel (BSc degree, computer science and engineering programme, 2011-2012 Autumn)

Application of Gane Theory to Improve the Efficiency of Telecommunication Networks

Dr. Imre Sándor (HIT)
Szalai Zsófia (BSc degree, computer science and engineering programme, 2014-2015 Autumn)