Dr. Szirmay-Kalos László OData support

Department of Control Engineering and Information Technology

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3D (1) · 3D game (1) · accelerometer (1) · Android (1) · animation (3) · Bernoulli (1) · C/C++ (2) · coastal waves (1) · coherence (1) · collision detection (1) · computer geometry (1) · computer graphics (6) · convolutional neural network (1) · CUDA (6) · deep learning (1) · Deep Neural Networks (1) · detector modeling (1) · diffusion (1) · DirectX (1) · displacement mapping (1) · dynamic (1) · dynamic reconstruction (1) · environment mapping (1) · finite element method (1) · Fluid simulation (1) · forward projection (1) · fotorealism (1) · game development (3) · Gerstner (1) · global illumination (7) · GLSL shader (1) · GPGPU (10) · GPU (5) · image generation (2) · image processing (2) · importance sampling (1) · inhomogeneous participating media (1) · interactive (1) · kernel (1) · linear waves (1) · list mode (1) · LOD (1) · machine learning (1) · medical imaging (4) · Monte Carlo (2) · Navier-Stokes (2) · noise filtering (2) · Nvidia CUDA (2) · object oriented programming (1) · object recognition (1) · OpenCL (1) · OpenCV (2) · OpenGL (1) · OpenGL ES (1) · Partial Volume Effect (1) · path tracing (3) · PCA (1) · PET (5) · photon map (1) · photon mapping (1) · photorealistic rendering (2) · physics engine (1) · PhysX (1) · positron emission tomography (3) · projected grid (1) · Q-kd tree (1) · ragdoll (1) · random parameter filtering (1) · ray tracing (2) · raytracing (2) · real time (1) · reflection (1) · refraction (1) · rendering (1) · secant (1) · shader (1) · shallow water (1) · SIFT (1) · statistical image processing (1) · texture synthesis (1) · texturing (1) · tomography (4) · visualization (2) · voxel cone tracing (1) · wave spectrum (1) · zebrafish (1)

Theses

33 theses in total.  View all theses »

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