3D graphics using the Ogre3D graphics engine on Android

OData support
Supervisor:
Dr. Umenhoffer Tamás
Department of Control Engineering and Information Technology

We live in an age where smartphones and tablet devices using a significant portion of the people integral to everyday life. They replaced the standard mobile phones, there is also no absolutely necessary desktop or laptop PC, because these devices are available on the World Wide Web and therefore the e-mail, a daily news and important information. In fact some of the conversations are now taking place over IP, and every day new applications are available, which today we do not even know that we need it, but tomorrow we cannot even imagine how far we could live without it. These devices disrupted the virtual gaming industry. Today, it is one of the largest players in the games for mobile, along for the PC and various consoles, if not the greatest. One reason it is thanks to this new situation that Google released the Android operating system. It is powered by a significant part of those mobile devices. Developing for Android is a good option because through the Google Marketplace, we can reach a lot of people in our work, but in order to be successful you need to work pretty demanding. The Ogre3D graphics engine, we can find effective tool to create graphics-intensive applications in object-oriented spirit. This is the guiding principle of my work, what is needed and what the way to used Ogre on Android is. To do this you need to get to know about native programming on Android platform. So I'm going to get, simple application that uses the Java code via a native application, the application is using Ogre.

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