Nowadays, usage of mobile phones and other smart devices have become an essential part of life. It still stands on sports, where several data would be collected during the activity and after that, they would be analysed as well. For example in case of darts sport: tremendous data on player appears during the game, that can be processed as well. The more the data about the player, the higher the precision of the diagnosis.
In this thesis, a whole system has been created and introduced performing the whole functionality written above. Both for measurement used data structure and mobile application are discussed in this paper. By using the mobile application gaming data can be collected and it also helps player during the game. I am going to present a system, that can receive these data from the mobile application instances and store them in a well structured database. Finally, the client application will be introduced, that can perform analysis of collected data based on different viewpoints and show results to the player. While presenting the framework, the particular structures will also be introduced on which the framework operates.