The accelerating spread, and evolution of mobile devices provides a great foundation for utility style applications. The mere fact that these devices are with us most of the time, creates an entirely new way of supporting a variety of activities. Although there are many photography applications in existence, professional photographers seems left out of these target softwares, as the majority of applications meant for casual photo takers. My research in this field shows that there is a real demand for mobile applications, which are useful for planning of photo tours, equipment acquisition, and photography projects.
The developed application tries to fulfill this need, the contained features are trying to cover parts of photographers’ workflow, supports their job or hobby. Besides the base functions, the server side of the application is important in not just the secure saving of the users’ data, but also provides some community-based functionality.
Mobile platforms, like Android are beginning to reach their maturity, as it is clearly noticeable in the applications written to them. While formerly a good idea, and wide range of good features were enough, nowadays, in the saturated application stores, the aesthetics of the user interface and experience has the same, if not bigger importance.
During the development, the user interface (UI) and the user experience (UX) had pronounced attention. With the help of testers, these two components underwent a noticeable evolution.
This thesis provides an introspection to the different phases of planning and development, and presents the founding technologies, and methodologies of this application.