Nowadays the unconventional, alternative user interfaces for computer systems are increasingly spreading. Due to the growing computing capacity of multiprocessors and graphical cards, research labs are excited about this field of science. Many developments are in progress to implement a much more ergonomic, efficient and a few times also spectacular solutions. What's more, we can meet these technology also in everyday life, just think about for example touchscreens, smartwatches or laptops' pointing stick.
The aim of this thesis is to create an alternative input device like these, which able to track the human's hands, fingers and capture gestures using an optical 3D sensor. This is now the Microsoft Kinect. The design of this module is based on the fact, that we want to transparently integrate it into the 3D working area found in the lab. So the architecture let us to freely replace any of the components of the system.
After going through the relevant literature, we can read about the detailed design and implementation phases. At the end of the project, we also performed a few tests that presents us the accuracy, usability, robustness and spectacle of the system.