With the development of technology, mobile devices and smart phones are becoming increasingly prevalent, integrated into our daily rounds, to make our lives easier and more comfortable. Stepping out into the streets, it is not at all unusual to see young people surfing the web, or school children chatting with their friends on Facebook, typing on touchscreens.
This development is planned for a variety of mobile applications appearing every conceivable area of life, such as sport. Almost innumerable applications can be found on the Web in sports, the most of them are games, only a few can be used in real circumstances, to manage real leagues, matches and monitor the results. In the case of volleyball, this number is even less, in mobile applications almost zero.
This thesis aims to present the design and implement steps of a system that supports management and monitoring of volleyball leagues, matches, and sets through web and Android interfaces. This is very practical because the phone is always on hand so we are able to register the changes on the spot in real-time, so – whether it is a home tournament, even a national championship – users can access up-to-date information about the matches.
In my thesis, I describe the operation of the system, tools, technologies used in the preparation, the problems encountered and the solutions.