Because of the spreading of smartphones, not just those applications are used
widely on the phones, that are helping the daily lives, but due to the mobile games, the
entertainment features are spread particularly, too. More and more great game developer
companies are developing also on mobile platforms, or some of them are creating games
only on mobile platforms.
I chose developing a game on Android as the subject of the thesis. Because
nowadays the popularity of games is mainly determined by the social experience of the
users - and not by just a successful and unique idea - the application made for the thesis
is high in social functions. The primary aspect was creating the game on Android
platform, but due to the multiplatform support of the LibGDX framework, a desktop
version was made from the software, and the development was executed to make the
game easily improvable to other platforms like iOS and HTML5.
This document demonstrates the functions of the software, the procedure of
designing, and describes the applied technologies.