Department of Control Engineering and Information Technology
2D game (1) · 3D game (1) · 3D Graphics (1) · 3D model generating (1) · 3d terrain (1) · application (1) · applied artificial intelligence (1) · arcade game (1) · augmented reality (1) · Blueprints Visual Scripting (1) · C# software development (1) · city generation (1) · city simulation (1) · dedicated server (1) · deep learning (1) · game development (6) · game engine (1) · Generative Artificial Intelligence (1) · incremental rendering (1) · Kotlin (1) · labyrinth (1) · large language model (1) · level editor (1) · L-system (1) · multiplayer (1) · multiplayer game (2) · OpenGL API (1) · pedestrian system (1) · plant generation (1) · Player Matchmaking (1) · procedural generation (6) · procedural modeling (1) · procedural terrain generation (2) · shadow map (1) · Unity 2D (1) · Unity 3D (7) · Unity 3d game development (4) · Unreal Engine (1) · vegetation (1)
13 theses in total. View all theses »