Department of Control Engineering and Information Technology
.NET 7.0 (1) · .NET MAUI (2) · 2D game (1) · 2D Graphics (1) · 3D game (1) · 3D Graphics (2) · A* search (2) · algorithm comparison (1) · artifical intelligence (1) · artificial intelligence (1) · C programming (1) · C# (3) · C# 9 (1) · C# software development (6) · C#software development (1) · C/C++ (2) · chronic dialysis machine (1) · computer graphics (2) · depth first search (1) · dijkstra (1) · Docker (2) · docker compose (2) · ecosystem (1) · educational game (1) · fastapi (2) · finance (2) · flight simulator (1) · game development (6) · game engine (1) · genetics (1) · GLSL shader (1) · graph algorithms (1) · graph theory (1) · Graphical User Interface (1) · greedy pathfinding (1) · hardware specific code generation (1) · inheritance (1) · Java 8 (1) · labyrinth generation (1) · large language model (1) · Llama (1) · metaball (1) · multiplayer (1) · Nginx (2) · noise (1) · OpenGL API (2) · optimalization (1) · OptiX (1) · pathfinding (4) · physical simulation (1) · pocedural generation (1) · PostgreSQL (2) · procedural generation (1) · procedural level generation (1) · procedural map generation (3) · procedural terrain generation (1) · pseudorandom generation (1) · PSoC (1) · purchase (2) · Python (2) · random map generation (2) · ray tracing (2) · real time strategy game (1) · Real-Time Strategy(RTS) (1) · simulation analysis (1) · singleplayer (1) · speech processing (1) · Swing (1) · Text-To-Speech (1) · Turn based strategy game (1) · Unity 2D (4) · Unity 3D (7) · Unity 3d game development (3) · Unity3D (1) · Unreal Engine (2) · user-friendly (1) · volume rendering (1) · VR development (1) · water surface generation (1)
26 theses in total. View all theses »