The subject of my thesis is getting acquainted with possibilities given by the HTML5 standard, and the TypeScript language throughusing them both to create a game. After the introduction I will briefly present the TypeScript language, the technologies given by the HTML and the technologies used by me. The possibilities discovered here are being shown, and used by creating a game of my own design.
After this, I will discuss the actual implementation of the game. I will talk about the online multiplayer games, and the problems and solutions of such a game, and I will present my solution to these problems. I will also discuss the hardships of the communications and paralell processing implementations in a web application as well as my solutions to the issues presented. I sum up my findings regarding optimalisation, and testing. I will also briefly discuss my map editor for the game.
At the end of my thesis I will briefly discuss the process of exporting a HTML page into a mobile application.