The goal of this thesis is to give an introduction into the world of intelligent image
processing through the example of an open air light-game installation. There is a
significant trend of processing and analysing all kind of information extracted from
our environment. We are surrounded by a great amount of visual information but the
sector of real-time image processing has just started to gain more attention.
As informatics become a deeply integrated part of our life, the demand will grow for
more intuitive user interfaces and input methods.
The theoretical basics of computer vision have been layed down decades ago but the
necessary hardware environment only became recently available. The sudden
increase in generally available processing power is supported by two factors:
graphical processors become easier programmable also for third party developers and
on the other hand, the number of cores in a general CPU is constantly increasing
thereby enabling more parallel execution.
The current technological development enables mankind to practice computing as
one of the most democratic sciences. We can create novel, useful, spectacular
projects, often with great added value using a simple computer and freely available